As you enter a very dark dungeon, its entrance collapses. Something is waiting for you in the darkness.
This is not Minecraft! This is a classic Rogue-like RPG. You must survive in the dungeon that is procedurally generated every time you enter.
Choose a class among many different classes and enter an unpredictable dungeon. Slain monsters, find treasure chests and get items and skills that will make you stronger. But don't forget to eat. It is a bit strange but there are stores inside the dungeons. So it would be wise for you to collect gold and loots.
Since this is a classic style game, there are a lot of things you need to manage. But you don't need to micro anything. It's a turn-based game! The game will wait you to make a well thought-out move.
Welcome! Thank you for reading the description of my game!
Features of Rogue Saga:
• Randomly generated Dungeon and Events
• Many different classes and a variety of items
• Item Crafting and Upgrade
• feel like Action RPG turn-based
• hunger, vision, weight and variety of systems
- Add weapons and recipes.
- Changed the damage of the poison to a fixed value.
- Increase the stats of cooking made with monsters.
* Bug fixes
- Fixed an abnormally low ability of secondary weapons +1.