◇Excellence in Visual Arts, IGF 2015
◇Excellence in Visual Arts, GAD 2016
◇Best Game nomination, GAD 2016
◇Best VisualArts nomination, GAD 2016
◇Diligent console masterpiece, iOS, PlayStation 4, Xbox, Steam Featuring
◇An independentconsole game of blood-boiling interest and tactful stages.
◇Endeavoring in making a playable anime movie, the game is in hyperbolic Japanese comic visual style. Via various animated actions and shots, it gives you the strongest visual tension of skills.
◇the game boasts 8 vocaloid songs brand-new composed, written and adjusted, making each action at the beat of the rhythm, giving you the visual and listening pleasure as an anime OP. With famous CV dubbing throughout the stories, you’ll have a furthermore sink-in experience like a ACG movie.
- Combination of excitement and tactics. Visual performance and skills matter!
- Simple but strategical fighting. Heroes’ collocations count!
- Joining and timing of heroes’ skill call for your operative techniques.
- Key to stage clear: put enemies in Hit-recover as long as possible!
- 52 unique and special skills, form your own combos!
- 13 heroes of personalities!
- Brand-new fighting rules and combo settings.
- More than 20 differently featuring boss combats.
- Specially designed stories and voicing.
- Unique 3D battle field animated shots.
- 10 comic-like stage movies.
Join us and defeat Dark Lord the Dong Zhuo.
Developers’ E-mail：[email protected]
1.0.6 version update
◇$0.99 package added: purchase 1 time limited, with 28888 coins and 6 souls inside.
◇Share added: share panel would show up at specific victories, recruits or layers of Shadowland.
◇There will be a compass guidance when you first enter the Compass panel.
◇An update tip would show up at login panel if your game version is too low.
◇Comic tips to demonstrate skill combos added at loading panel.
◇"Recommended team" added at the right of stage panels, providing recommended match of every stage for new players.
◇Heroes are categorized into DPS, Heal, Control, Tank. Tags would show at hero panel and battle panel.
◇Animation added at Stage 10-4 when challenging Bu Lv.
◇Animation added at Stage 11-10 when challenging Zhuo Dong.
◇Hero demonstration added at Stage 1-2 when Fei Zhang is defeated.
◇Hero demonstration added at Stage 2-1 when Yu Guan is defeated.
◇Hero demonstration added at Stage 4-5 when Doctor.S is defeated.
◇Hero demonstration added at Stage 10-4 when Bu Lv is defeated.
◇Hero demonstration added at Stage 11-10 when Zhuo Dong is defeated.
◇Animation greatly updated when combo reaches 9.
◇Random animations of Jade Shadowland monsters now have sound effects.
◇Random animations of Jade Shadowland additional requirements now have sound effects.
◇Jade Shadowland countdown now starts after "Battle start" image.
◇Icon at Shadowland layer context is now replaced with a formal one.
◇Lowering chances for encountering Dart boxes at Shadowland.
◇Lowering chances for encountering Ci Taishi and Dun Xiahou at Shadowland.
◇"Clearing Requiremnts" is now replaced with "Additional Requirements" at Shadowland to aviod misunderstandings.
◇A tag distinguishing Normal and Hard Mode is now added at Shadowland panel and its battle panel.
◇DargonTower explosion animation at Stage 10-2 now has sound effects.
◇a new Jade Shadowland panel is now available, with battle data conclusion and comments.
◇Combo bonus is now limited to 9.5X at most.
◇Battles would now pause when introducing Chan Diao,Jin Yue, Dun Xiahou and Grinder.
◇Victory shot is now adjusted to show painting of the hero finishing last attack.
◇"Battle again" button is added at the victory panel of fully cleared stages.
◇Video Chest now appears in probability. Bonus within raised greatly as well.
◇Paintings are now optimised to reduce the game size.
◇Flames at DargonTower buttom would not stop when playing story now.
◇Game icon and App Store screenshots are replaced.
◇Bug fixed: animation at Stage 1-2 would not occationally miss one leg of Mu's now.
◇Bug fixed: Jin Yue would now disappear when killed by Bu Lv's assistive skill at Jade Shadowland.
◇Bug fixed: when heroes and enemies die together, enemies now would not be stuck.
◇Bug fixed: lyrics of unlocked music would now disappear occasionally now.
◇Bug fixed: tags on CDs of unlocked music would now disappear as normal.
◇Bug fixed: occasional failure in returning from hero panel to compass.
◇Bug fixed: sound switches can now enable/disable all sound effect as designed.
◇Bug fixed: some stories would not be skipped uncontrolled now.
◇Bug fixed: position errors of some tip animations on Boss technique in some story stages.
◇Bug fixed: all combo bars would now stop at stories now.
◇Bug fixed: guidance would not be stuck now when you lack coins after acquiring Fei Zhang.
◇Bug fixed: Stage clear panel would now show up normaly after killing all monsters at 7-3.
◇Bug fixed: occasional failure in switching monster and star information when you switch stages.