Next Stop Nowhere is a road trip adventure story set in a colorful, cutthroat vision of outer space. Play as Beckett, a simple courier living a simple life until a chance encounter with former bounty hunter Serra throws him into an adventure he never expected. And might not survive.
The unlikely allies fly across a dusty, deadly galaxy in a race to save Serra’s son Eddy--dodging gangsters, bounty hunters, and the dangers of deep space along the way. Beckett is in over his head. How he survives--the choices he makes, the relationships he forges, the person he becomes--is up to you.
A new story from the award-winning studio that brought you Oxenfree and Afterparty.
* An intelligent conversation system with branching dialogue that changes your relationships and the story based on every decision
* A spaceship that comes fully equipped with his own personality
* A completely unique version of space (the outer reaches of a dilapidated galaxy) filled with colorful skies, treacherous asteroids and a several orbits to explore
* A thrilling and thoughtful narrative brought to life by a vibrant cast of voice actors
* Cross-device play through Apple Arcade
Hello Beckett. I've run my standard maintenance routine and have several improvements to report!
*Repairs to the ship doors to further help prevent them from staying locked.
*Improvements to better keep track of what's in your Inventory.
*Preventing your helmet from engaging when indoors.
*Improvements to settings accessed via the main menu to avoid soft locking.
*Improvements to performance across various orbits.
*Fixes to various Languages, including Korean and Portuguese translations.
*Repairs to the ID Badge Scanner located in the Space Station.
*Repairs to doorways in Zeb's Ship.
*Adjustments made to take into account controls disconnecting.
*Adjustments to receiving dialogue from various other travelers.
*Adjustments to ship viewport to fix discoloration of the Truck Stop Bar's surrounding space.
*Repairs to the scanning array located in the Chop Shop.
*Repairs to Navigational Map and Ship Interior Map to be properly updated.
*Repairs to audio receivers that were cutting out over people's dialogue.
*Adjustments to surrounding interaction distances.
*Adjustments to the stairway in Eddy's Hideout to allow for Serra to follow you more easily.
*Repairs to Odo's audio receivers to help communicate with her.
*Serra recovers from her crouched and sitting position while within the Diner.