"It’s kind of like the Garage Band of coding." – Wired
"Codea for iPad is a super slick way to write and run programs on your iPad." – Gizmodo
Codea lets you create games and simulations — or just about any visual idea you have. Turn your thoughts into interactive creations that make use of iPad features like Multi-Touch and the accelerometer.
We think Codea is the most beautiful code editor you'll use, and it's easy. Codea is designed to let you touch your code. Want to change a color, or an image? Tapping will bring up visual editors that let you choose exactly what you want.
Codea is built on the Lua programming language. A simple, elegant language that doesn't rely too much on symbols — a perfect match for iPad.
Here's how you use it: type your code. Press play to watch it run. Interact with it. Get creative.
• A fully featured 2D and 3D renderer
• Lots of great example projects to learn from, including games
• Touch your code: tap colors, images and sounds to adjust them
• Export your finished projects to Xcode to produce real apps
• Complete in-line reference documentation accessible from keyboard
• Intelligent syntax highlighting and auto-completing code editor
• Import your own assets from Dropbox
• Full 2D and 3D physics engines for complex motion
• Add parameters so you can tweak variables at runtime
• Interact with accelerometer and multi-touch on your device
• Generate retro-game sound effects
• GLSL Shader Language support with live shader editor
• Bluetooth keyboard support and keyboard shortcuts
• Air Code: code live from your PC using WiFi
• Much, much more
• Join the forums at http://codea.io/talk to ask questions, share ideas and get help when you need it
• If you would like to help translate Codea into your language please join the translation effort at http://translate.twolivesleft.com
• If you need help or wish to get in contact with us, please use the support link on this page
• Autocomplete now completes from dependencies as well as your main project. How did we not have this before?
• Fixed a Find/Replace crash on iOS 9
• Some editor scrolling bugs came to light and were fixed, especially relating to selecting results from the find/replace sidebar
• Invoking find/replace from the keyboard shortcut should work now
• Hides the Materials pack from the Shader Lab. Shader Lab isn't built to handle those, yet