Wayward Souls is an action-adventure game built for quick playthroughs and massive amounts of replay value. It was inspired by Spelunky, Secret of Mana, and our previous game, Mage Gauntlet.
Procedurally generated random levels mean that every time you play the game, it's a different experience. Control one of six characters, all with their own unique playstyles, abilities, and equipment. Explore and fight for survival, in combat where your tactics, positioning, and timing matter.
- Fancy control scheme with no virtual buttons or sticks to fumble over.
- Unlock new areas, for increasingly punishing difficulty.
- 13 area types, all with different monsters, potential traps, and rare encounters.
- Each character can find equipment combinations that change their gameplay.
- Victory is based on your increasing skill as a player, not solely on grinding.
- No IAP ever, even for the hats. All content updates will be free for our fans.
- Unprecedented scope and variety for an action-adventure game on iOS, maybe anywhere.
Another update is being planned! Expect a new character to play as in 3rd quarter of 2016.
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- Fix for rare crashes when using teleporter tiles
- Fix for a similar crash when facing the current final boss
Paladin Update should be next! Likely in the first quarter of 2017, we have to wrap up the PC version first so we can port the PC content to the update.
It will be our last content update for Wayward Souls. New character class with new abilities, new special dungeon for that character, and his own story. Then other new features and content, such as rare minibosses, new songs, new animations for every character and monster, and more!